#ifndef RULESPASS_H
#define RULESPASS_H
#include <ast.h>
#include <clasplayer.h>

namespace xreate {
class RulesPass
{
public:
    RulesPass(const AST& ast);
    void run(ClaspLayer& clasp);

private:
    const AST& __root;
}; }

#endif // RULESPASS_H
